Thursday, December 5, 2024
Missions

Mission 031 Report: AVA’s the Angle

Melanie

Nate (natetehagressar)

Luke

Matt

Chris (Paegis)

Clint (pseudonymmster)

Víctor

Hi,

I’ve been playing Tunguska lately, so I had to decide which troop’s ava maximise:

  • Heckler
  • Interventor
  • Cheerkillers
  • Zondnautica
  • Kriza
  • Hollows
  • Spktrs

At first, I wanted to maximise Spktrs but the mission was a 20×20 one which required escorting civilians to the enemy’s DZ, while preventing the enemy from escorting theirs.

So I decided to maximise Heckler’s AVA (2 Jammer, 1 KHD) because I used to include two back in N3 for pasive defense with their jammers, but I didn’t want three repeated profiles.The fireteam was Securitate and two interventors because I wanted hollowen unlinked for scorting civilians.

Funny thing is I took jammer Hecklers because I wanted their defensive skills but I didn’t use them at all!

I used their Fastpands instead. One helped the KHD interventor kill an enemy hacker while the other helped the HD+ interventor disable a remote and possess a TAG.

Another good thing about not having a full 5 men fireteam is there are more points for another models.For example, I usually don’t play krizas because they’re expensive but this time I could afford it. Having him AND two hollowmen was really good 🙂 

EscortInforman+KillEmAll v2

HECKLER Combi Rifle, Jammer ( | FastPanda) / Pistol, CC Weapon. (0 | 23)
HECKLER Combi Rifle, Jammer ( | FastPanda) / Pistol, CC Weapon. (0 | 23)
HECKLER (Hacker, Killer Hacking Device) Combi Rifle, Cybermines ( ) / Assault Pistol, CC Weapon. (0 | 22)
SECURITATE VORTEX (Infinity Spec-Ops) [i](Repeater, Doctor, Minelayer(Shock Mines), Engineer, Shock Marksman Rifle)[/i] Combi Rifle / Pistol, CC Weapon. (0 | 14)
INTERVENTOR (Hacker, Hacking Device Plus) Combi Rifle ( ) / Pistol, CC Weapon. (0.5 | 24)
INTERVENTOR (Killer Hacking Device [UPGRADE: Trinity (-3)]) Boarding Shotgun ( | FastPanda) / Pistol, CC Weapon. (0 | 22)
KRIZA BORAC (Lieutenant) Heavy Machine Gun / Heavy Pistol, CC Weapon. (1.5 | 54)
HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, CC Weapon. (1.5 | 34)
HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, CC Weapon. (1.5 | 34)
PUPPET MASTERS Submachine Gun / Pistol, CC Weapon. (0 | 12)
PUPPETBOT (BS Attack [Shock]) AP Marksman Rifle / PARA CC Weapon(-3). (0 | 14)
PUPPETBOT (Forward Observer) Boarding Shotgun, Flash Pulse / PARA CC Weapon(-3). (0 | 12)
PUPPETBOT (Forward Observer) Boarding Shotgun, Flash Pulse / PARA CC Weapon(-3). (0 | 12)


10 | 5 SWC | 300 Points | Open in Infinity Army

Christian (Spacem0nkeymafia)

Erin (IceCream)

Kyle (yoink101)

Piotr (Tcional)

Bonus

Adam and I played a game where he followed the mission. Here’s my write up of that game, purely for your enjoyment!

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