I’m back from hiding and talking about Operation Kaldstøm and Code One!
Well it’s finally here! Code One has been released under the new banner of You can find the rules and… Read more Mission 021: Code One
Here are all the submissions, in chronological order of submission! We did reviews live on The Dice Abide, and announced… Read more Mission 020 Report – Furious Paint
Ah, the warband. Cheap and expendable… or are they? This month’s mission is about carefully leveraging your models the Fury… Read more Mission 020 – Furious Paint
Well, with all this shelter in place stuff, it’s been difficult to get games in for a lot of people.… Read more Mission 019 Report – Split Burst
Alright. Let me present a nightmare scenario: you’ve just moved your Vet Kazak AP HMG Lieutenant into LoF of a… Read more Mission 019 – Split Burst
We’ve got a few respondents this month writing in about their experiences with Fireteam: Duos! They all reported that the… Read more Mission 018 Report: Fireteam Duo
By Tcional Overview Mission: Looting and Sabotaging Forces: Bakunin versus Steel Phalanx (300) Deploy First: Bakunin First Turn: Bakunin Jurisdictional… Read more SWAST’s Incompetency
By RomanLegion Overview Mission: Power Pack Forces: Invincible Army versus O-12 (300) Deploy First: IA First Turn: IA Issac and… Read more Why Won’t it Die!?
Kornak exemplifies the Morat ideal. He’s a brutal fighter, excellent
gunslinger, and he bosses other Morats around with an iron fist.