Mission 032: Over Infiltration

Hello and welcome to April, 2021! Those of us who have faced Impersonators know how oppressive and game changing a well placed Fiday or Speculo can be. Impersonation is indeed a really strong ability, and I would say that it’s more because of it’s positional power and not from the marker state (which is also very strong!).

What if I told you that Infiltration also gave you the ability to get that positional advantage, hovering just outside your opponent’s deployment zone? What if you could put a mine covering a fireteam, or a repeater covering a TAG? You don’t need to be a fancy Superior Infiltration NINJA like Kitsune or Uxia, either! Anyone with the skill can make the attempt! If you’re interested in a longer-form discussion of the topic, have a look at the YouTube video below!

Here’s the short version though:

  1. Sometimes it’s worth taking the risk of failing the infiltration roll to get a positional advantage. You can do this by deploying something right outside your opponent’s deployment zone, or in some other opportune position.
  2. Make sure you have a plan for failing AND for successfully making the roll–don’t end up in a “oh I passed! Now what?” situation. A great thing to try is to take an infiltrating sniper. If you fail the roll, you can be on the back table edge taking advantage of your range bands. If you pass, you can be in a sniper tower on your opponent’s side of the table, shooting their link in the back as the link advances!
  3. Have some redundancy. If you only take one infiltrating model, and it’s a midfield specialist that you’re relying on to push buttons, maybe don’t take the risk! Instead, take two models, one of which can try to over-infiltrate, one of which can be deployed safely without the roll.

There’s a lot of interesting things you can do with models right next to your opponent’s deployment zone. Sometimes, this will be the only spot that you can really deploy to and have a significant impact on the game, especially in missions with an exclusion zone. In that case, the penalty for failure is reduced, as you can’t deploy in the midfield anyway. Take the risk!

The Mission

  1. Take at least one model with infiltration (preferably something without the +6).
  2. Describe your plan for success and failure of an over-infiltration attempt.
  3. Attempt over-infiltration in a game!
  4. Write in with your thoughts on the exercise!

Submitting

Tabletop Simulator games are valid submissions! We all love our little metal minatures and want to support Corvus Belli, but please stay safe in the age of COVID-19! You don’t have to play Nomads to submit, alll factions are welcome!

  • Let us know how you did by writing in to [email protected]my.com!
  • We’re accepting submissions until the last day of April, 2021!
  • If you’re going to write a battle report, please use the battle report template below, and share it with [email protected].

If you share the Google doc with me, that saves me TONS of time handling the images. If you can, please avoid sending me a MS Word or LibreOffice file, and just click the “share” button in Google Docs. Sending me a file will get you caught by my spam filter!

As a thank you for participating, you’ll be entered to win a blister of your choice, shipped to your door by Mythic Games!

If you’d prefer a Bromad Academy patch, we can mail that to you instead! You only get one or the other though.

Winners will be selected by wheelofnames.com, because it’s AWESOME…

And that’s it! Good hunting, and stay safe out there!

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